The video works characterize digitally mediated experience, both in the presence of interfaces which enforce it, and environments divorced from them, which can’t escape its effects. In the first work, Because the Internet 1, a juxtaposition of opposing elements — almost violently presented utopian seaside imagery turning into an intense storm and an alienating musical background shifting toward greater consonance, as the intensity increases — creates an onslaught of enticing, idealized visuals that become unbearably burdensome, even as the musical background becomes more harmonious. This intentional contrast forms a disconnected and discomforting atmosphere, as cohesion erodes under the force of digital mediation — Its presence surpassing its bounds, it begins to dictate experience even when its subject is not in the presence of its interface.
Because the Internet 2 continues the conflicted affective state created through intentionally mismatched visuals and sound, while progressively breaking down into intense flashing. Momentary reprieves form raging flickers of nature become ever more subsumed by expressions of digital mediation. Mounting glitches compound as reality all but breaks down under the force of systems that institute them, finally dissolving and letting itself be supplanted fully by its digital equivalent. All that remains of the image is its effect, its experience is reduced to nothing more than pure attention retention—unencumbered yet burdensome, meant to, at once, engage and disengage.